


The actions depicted pertain to being temporarily stunned and blinded by an unknown item, while reaching out as if to grab onto something.

Brawl as idling victory poses and as taunts.Ī unique animation which is included in every characters animation bank, despite not being used by any of them. Some of the "Selected" and "SelectedWait" animations were later reused in Super Smash Bros. The animations for various characters are noticeably unfinished - characters such as Marth and Young Link have their objects clip through their own models, while Ganondorf and Falco only have one static frame of animation. Melee utilizes splash art on the character select screen as opposed to the playable character models, rendering the animations unused. The filenames appear to suggest that these animations were intended to play upon selecting a character, in a manner akin to the original Super Smash Bros. Many of the "Selected" animations bear a close resemblance to victory poses used in-game, although the "SelectedWait" animations all appear to be totally unused. Two unused animations exist for every playable character, titled "Selected" and "SelectedWait". Melee is the hugely popular GameCube sequel to the Nintendo 64 game Super Smash Bros., featuring new characters, new stages, improved gameplay mechanics, and greatly enhanced graphics and sound. This game has unused playable characters. Thank you for all of your support throughout the years - CoolROM will continue strong.Also known as: Dairantou Smash Brothers DX (JP) We feel we have reached this goal and helped cure more cases of nostalgia than we could have ever imagined. From the very beginning, our goal was to allow users to re-live classic moments from video games that they have lost and cannot purchase anymore. We are very grateful to have served the emulation community for so many years and to have CoolROM still exist today. This page has been removed due to a request from Nintendo of America Inc.
